- Reaction score
- 582

- Points
- 1,060

Happy playing everyone!

**Insurgency regen:**

((60 - location_ID * 1.5) * 60)

So for KAF (location #2, that's: ((60 - 2 * 1.5) * 60) = 3,420 seconds, or 57 minutes for each point raise

Each point of Reputation adds one minute for a point raise.

**Daily Challenge Types:**

Missions Completed

Successful Missions

Consecutive Successful Missions

Failed Missions

Consecutive Failed Missions

Rank Attained

Maximum Combat Readiness

Combat Readiness Spent

Combat Readiness Missed

Initiative

Situational Awareness

Reputation Level

Attention to Detail

Int Dossier

MilPoints Balance

MilPoints Spent

Unspent Merit Points

Total Time Played

Consecutive Days Played

Unique Equipment Owned

Total Equipment Owned

Mission Proficiency

Equipment Proficiency

Insurgency Levels

Claimed Medal Incentives

Positive Morale

Negative Morale

**Mission Success Probability:**

(100 - Base Difficulty of Mission) + (2x Current Rank - Mission Unlock Level) + (SA Value / 10) + (1x Level of Each Equipment) + (10 for NCO). Minimum 5% bonus for each part, Officers have max 95%, NCOs max 98%

**Calculate CR Regen:**

(1440 - 2 * Initiative ) / Max CR

**Amount of Insurgency Reduced per click:**

Random number between 1 and 4 (inclusive)

**Amount of Training percent per click:**

Currently, earned proficiency is a randomly generated number between 1 and a calculated max. That maximum is:

25 - ((ProficiencyLevel -1) * 1.5)

So if you have proficiency level 1, the upper random max is 25. If you're already at proficiency level 10, that upper max becomes 12 (11.5 rounded up to 12). At proficiency level 17+, the upper max is 1, so you will always gain 1 point.

**Protected Milpoints system:**

- MilPoints earned by normal means are added to your "regular" balance
- All purchased MilPoints are added to a "protected" balance
- The balance you see and use shows the total of your "regular" and "protected" MilPoints
- MilPoints deducted when another user assesses your posts will never be removed from your protected balance
- MilPoints spent on anything else will be deducted from your protected balance first; when your protected balance is gone, points will be deducted from your regular balance
- If you spend more points than you have in your protected balance, your protected balance will be set to zero, and any remainder will be deducted from your regular balance
- If your regular balance goes negative while you have a protected balance, only your protected balance will be shown
- As soon as your protected balance hits zero, your regular (negative) balance will be shown again

**Attention to Detail:**

Starting chance of finding Int: 100:1,000 or 10% chance

Each point of Attention to Detail adds 1 point to the 100, and also drops one point from the 1,000.

So if you have an ATD of 10, your odds are 110:990 (11.1%), and if you have an ATD of 150, your odds are 250:850 (29.4%)

Furthermore the amount of Int you find each time is a random number from 1 to (your ATD + 1)

Mike: Minor formatting edit